Search Results

Search Results for "GAME 2030"

GAME 2030: Introduction to Game Engines

Credits: 3. Contact Hours: Lecture 3.

Design, development, and implementation of games using game engines. Practice coding, troubleshooting, and rapid prototyping in popular game engines which may include Game Maker, Unity, Godot, Unreal, or any other popular game engine. Student work will result in the implementation of several mini-games in the selected game engine.