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GAME 2040: Programming for Game Engines

(Cross-listed with COMS 2040).
Credits: 3. Contact Hours: Lecture 3.

Prereq: COMS 1270
Coding in the environment of selected game engine(s). Focus on methods, concepts, and problems of developing games using popular game engines. Includes programming, scripting, troubleshooting, and rapid prototyping.

COMS 2040: Programming for Game Engines

(Cross-listed with GAME 2040).
Credits: 3. Contact Hours: Lecture 3.

Prereq: COMS 1270
Coding in the environment of selected game engine(s). Focus on methods, concepts, and problems of developing games using popular game engines. Includes programming, scripting, troubleshooting, and rapid prototyping.