HCI 5100: Foundations of Game-based Learning
(Cross-listed with EDUC 5100).
Credits: 3. Contact Hours: Lecture 3.
Prereq: 12 graduate credits
Theories, principles and best practices of utilizing games in educational environments. Topics include the theoretical foundations of learning games and game play, identity development in online environments, and assessment of learning in and out of games.
(Typically Offered: Spring)