User Experience Design (UXD)

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Courses

Courses primarily for undergraduates:

Credits: 3. Contact Hours: Lecture 3.

This course introduces the fundamental principles of user experience (UX) design, focusing on usability, user research, and interaction design. Students will learn to analyze user needs, create wireframes and prototypes, and conduct usability testing to refine digital experiences. By integrating UX methodologies, this course provides a strong foundation for applying user-centered design principles across various interactive systems. (Typically Offered: Fall)

Credits: 3. Contact Hours: Studio 6.

Prereq: UXD 2500
This course explores methodologies in prototyping and user testing in user experience design. Students will learn and practice on user-centric design methods, test-driven approach, prototyping tools from Ideation to High-fidelity design and documentation. The course emphasizes iterative and collaborative design practices, equipping students with the skills that are needed as a UI/UX designer. (Typically Offered: Spring)

Credits: 3. Contact Hours: Studio 6.

Prereq: UXD 3400
This cumulative design studio focuses on the multifaceted discipline of User Experience Design (UXD). Throughout the semester, students will navigate a comprehensive curriculum that combines theoretical knowledge with hands-on application, fostering a deep understanding of UX terminology, research methodologies, and prototyping techniques. (Typically Offered: Fall)

Courses primarily for graduate students, open to qualified undergraduates:

Credits: 3. Contact Hours: Studio 6.

A fundamental exploration of the core concepts and methodologies essential for creating intuitive and engaging digital experiences. Focuses on the strategic application of User Experience (UX) design principles in product development and business contexts, emphasizing research methods, design principles, and collaborative approaches that drive effective UX design and shape product strategy, brand experience, and business outcomes.

Credits: 3. Contact Hours: Studio 6.

Comprehensive journey through the end-to-end UI/UX design lifecycle, beginning with user-centric foundations and project management. Master task-oriented interaction design by developing user flows and high-fidelity prototypes, supported by iterative user testing and industry-standard tools. Emphasis upon evidence-based evaluation through research methods teaching students to analyze data to refine their designs in a collaborative work environment.